Sneaky Sneaky
A downloadable game
This project introduced using a state machine to create artificial intelligence (AI) for a non-player character (NPC). I learned the concepts of using a state machine to manage different states we want an NPC to be in, and then putting it all together to design our final project: SneakySneaky. I had a lot of fun with this project and learning how to generate AI for an NPC.
Status | Prototype |
Author | Professor's Programs |
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Sneaky Sneaky 196 MB
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